Final Fantasy
I suspect many of my readers are familiar with this genre-defining series of games, and if you aren't you can read about it here. Even if you are familiar with the FF series, the number of foot-notes and cross-references in the article might be surprising.
One of the cornerstones of the Final Fantasy game series is it's original scores; orchestrated first on 8 and 16-bit MIDI, and later with full symphonies by the musical genius Nobuo Uematsu (No-boo Uey-maat-su). It would not be much of a stretch to say that a Final Fantasy game without Nobuo's music would not really be a Final Fantasy (which is partly why this author believes FFXII felt a little off).
Even in it's original 8-bit form, you can hear a sense of epic grandeur in Nobuo's work. A feeling that despite the technological limitations, he could hear entire orchestrations under the simple beeps and hums of the first game soundtracks. It's a testament to his musicality and innovation that he would invest so early in such a new artistic medium. A dedication which has paid off tremendously, making him the most recognizable composer for the entirety of an art form.
So it is with great anticipation that I went to see the Colorado Symphony Orchestra in Boettcher Hall in Denver perform Distant Worlds: music from Final Fantasy. Having been an amateur musician, I understand that a professional symphony may only get a few days to work on a project before they begin performing. But that is standard for the caliber of musicians that they are composed of (some of the best symphonies sight-read their performances!). It is also in the norm of musicians to be rather critical of other musicians, and it can get a bit snobby. So imagine yourself an accomplished musician, you've landed a symphony chair (the holy grail for classical musicians), and your director tells you your next performance will be playing music from a video game. You'd scoff. right? Well, I wouldn't scoff, but imagine if you were 50 (the average age of a symphony musician) and hadn't grown up in the video game age. Pretty easy to shrug off the music as a "piece of cake." I have a feeling that the CSO was surprised by the musicality of what they were trying to play.
Having left the performance, after hearing snares more than 1/2 beat off from the symphony, a guitar virtuoso fail almost completely and a choir that more than likely had no idea what was going on, I was understandably disappointed. I hadn't really realized the full potential of Nobuo's music yet. My good friend bought the CD (which I avoided because I was turned off by the performance), and I later realized that the CD was not performed by the CSO, but the Royal Stockholm Philharmonic Orchestra!! I begged and he obligingly let me rip the CD so I could listen to it.
Since then, I can not count how many times I've listened to the whole CD, beginning to end. You could tell the Stockholm Philharmonic practiced, and didn't assume the music would be easy. In the CD, the full potential of Nobuo's epic themes comes to life, perfectly represented and faithfully executed by Sweden's finest musicians.
I have since re-fallen in love with Nobuo's work and feel a little guilty that I didn't get in on the whole Final Fantasy craze until college. It's sort of ruined me, my first real RPG (if you don't count Pokemon) was FFVII. The undisputed champion of the genre and one of Nobuo's crowning achievements. I have since been looking for that contender game that can knock FFVII from the top spot: it is yet to happen, and music is one of the deciding factors in my favorite games list.
What have I learned from all this?
- Royal Stockholm Philharmonic Orchestra > Colorado Symphony Orchestra
- Nobuo Uematsu = Visionary = Genius
- Author of this blog = music snob.
Colorado Symphony Orchestra - zero.
Nobuo Uematsu - Win.
-Ty
image via music4games