So I saw District 9 last night, and for a while I struggled with whether I liked it or not. Waffled would be a better term as I liked it, then didn't like it, then liked it again. This post is full of SPOILERS so if you haven't seen it, don't read the rest of this post.
I don't like the "shaky-cam" craze that's been going around. Frankly, it makes me motion sick, and really detracts from the movie. The style can help bring people into the moment of the film, and getting the right things on camera while making it look random has to be rather complicated. The style breaks half way through from there being a cameraman behind the shaky-cam that the actors talk to and interact with, to just a shaky camera during private moments, but I can see how that is necessary to tell the story. I just get way too sick to enjoy any of the cinematography.
Putting my eminent puking aside, the movie was exciting and entertaining at the surface level, which is the only point of some types of movies (*cough Transformers). However, I tend to expect a little more from my serious science fiction in general and Peter Jackson specifically. So after the movie was over and the theatre had stopped spinning, I looked back on the movie in my head and was quite disappointed with what I found.
I couldn't think of anything in the movie I hadn't seen before. Big floating saucer-like mother ship? Seems familiar. Bug like aliens? Too many to name. Big war machine robots? Again, too many to name. Big bad private corporations doing secretly evil things? /yawn. Private security forces answerable to no one? Hand in hand with the previous one. Even the slums, riots, gang violence, and forced migration all tasted like things we see every day.
I was expecting to see a thoughtful, in-depth geopolitical screenplay about what impact aliens would have on the world stage. Turns out, that's not what Jackson had in mind. Instead we get a very small, biased view of what was going on, and that frustrated me. It was only later I discovered that what I was expecting, and wanting, wasn't new either. I wanted a Star Trek, or a Mass Effect.
So with all that in mind, and quite a bit of help from my girlfriend, I tried to find out what the point of the movie was beyond its entertainment value (of which there is plenty). And I think the point is, none of it looks new. We've seen all this before. Just because it's aliens being oppressed and misunderstood doesn't mean things will be any different. The movie is commenting on the fact that even if there WERE space aliens, we as a race and a culture probably wouldn't treat them any better or different than anyone else we don't like or don't want around. Pretty grim, but I think that's the message I got out of this movie.
There are a few things you have to take on faith, and since this is a film, and not a documentary, that's perfectly fine. The first is that I doubt the world powers would let South Africa handle the first ever immigrants from another world. And I doubt that control over their assets, technology, and health would be handed over to a private corporation. I don't know whether there'd be a slum or not, but if they were here long enough, without being blended into the general population, it seems quite likely.
Bottom line is, I liked this movie, and I think most of you will too. If you can get past the motion-sickness, some of the shots are really quite great, and it does a nice job of blending live action with CGI believably. Go see it, and then tell me what you think.
-Ty
Pic via Teaser-Trailer
Saturday, August 15, 2009
Wednesday, June 3, 2009
Fallout 3 as a Life Commentary?
I've recently finished my play through of Fallout 3, and am now continuing my 2nd play through of Mass Effect. I know, its a little late, but I take forever to play games, especially while going to school. You may see from my "top 5" list that Mass Effect is number 1, and that Fallout 3 is not even ranked. The top 5 list is written from the perspective of how much I enjoyed playing a game and not necessarily how good the game is.
Some people, like my good friend and author of Adge's Rambles, play pseudo-sandbox games like Fallout 3 by allowing themselves to be someone completely different than who they are in real life. Using such games to fully explore their "alter ego" or approach situations with a solution that they would never choose in the real world. Sandbox games are designed for such purposes, to allow the player to explore all sorts of actions and situations without regard for real-world consequences.
As much as I may try, I am incapable of playing in the truest form of the sandbox. I can not bring myself to make decisions contrary to what I would make if I were in that situation for real. I get too involved in a game, so much so that the consequences in the virtual world are almost as important to me as the consequences of the real world. I even feel guilt for doing something bad or contrary to my personality. I think this is the reason I like Mass Effect, and do not like Fallout 3.
When I do try an make decisions that I wouldn't normally make, it feels like I've removed myself from the game. All of a sudden I don't care as much as about my character or the world in which I am playing and it detracts from the story. For example, in my first play through of Mass Effect, I was presented with a tactical choice. One team mate was stationed at one objective, and another at a second objective. I chose to sacrifice the team mate at the objective that I felt was not as tactically important to my mission. When the mission was over, I was not pleased with my choice in sacrifice because the member who died was a vital part of my team, and I would have had to play the rest of the game without the team mate that I found extremely valuable. So I went back to a save game before the decision and made the other choice. As soon as I did that, I regretted it. I felt I had cheated the game. The whole point of Mass Effect is that your decisions influence game play and story throughout the remainder of the game, and I had neutered that. Even now, on my second play through I am conflicted because now I know what will happen in that decision, and I can never be as involved in it as I was the first time around.
The reason I didn't like Fallout 3 is not because I didn't play sandbox style, but because of the choices I was forced to make. It's a post-apocalyptic world where its every man for himself. The game put my character in positions where there was no clean answer. I was forced, on more than one occasion, to make decisions that I felt were morally wrong and conflicting in order to survive or achieve some greater objective. It left a bad taste in my mouth because it means that if I were really in this situation, I would have made the same decision. It means if I am ever really that down on my luck, I would rather make the tough choice than die for my principles. Not very heroic I know. It is this simple realization that made my play through of Fallout 3 less than enjoyable. And it is this very same fact that I think makes Fallout 3 a great game. It showed me a side of myself that I had never faced before, one that I don't like, and am a little ashamed of. It has shown me a small slice of my own humanity and that is quite astounding for a video game.
You may say that I just get too involved, and that games are supposed to be fun and nothing more, but I would reply that is a short-sighted view of the possibilities of the medium. A method of storytelling that allows direct interaction in the world is the truest form of self exploration. If you let it, it will teach you things about yourself that you never knew. All this is pretty heavy for a video game review, but that's what I got out of the game. Even though I didn't like Fallout 3, I would have to say it is one of the better games I've played. Whether it's better than Mass Effect...well, I wouldn't go that far.
-Ty
Normandy pic via Bioware
Brotherhood Knight pic via someone's blog
Kill shot pic via TGR.com
Some people, like my good friend and author of Adge's Rambles, play pseudo-sandbox games like Fallout 3 by allowing themselves to be someone completely different than who they are in real life. Using such games to fully explore their "alter ego" or approach situations with a solution that they would never choose in the real world. Sandbox games are designed for such purposes, to allow the player to explore all sorts of actions and situations without regard for real-world consequences.
As much as I may try, I am incapable of playing in the truest form of the sandbox. I can not bring myself to make decisions contrary to what I would make if I were in that situation for real. I get too involved in a game, so much so that the consequences in the virtual world are almost as important to me as the consequences of the real world. I even feel guilt for doing something bad or contrary to my personality. I think this is the reason I like Mass Effect, and do not like Fallout 3.
When I do try an make decisions that I wouldn't normally make, it feels like I've removed myself from the game. All of a sudden I don't care as much as about my character or the world in which I am playing and it detracts from the story. For example, in my first play through of Mass Effect, I was presented with a tactical choice. One team mate was stationed at one objective, and another at a second objective. I chose to sacrifice the team mate at the objective that I felt was not as tactically important to my mission. When the mission was over, I was not pleased with my choice in sacrifice because the member who died was a vital part of my team, and I would have had to play the rest of the game without the team mate that I found extremely valuable. So I went back to a save game before the decision and made the other choice. As soon as I did that, I regretted it. I felt I had cheated the game. The whole point of Mass Effect is that your decisions influence game play and story throughout the remainder of the game, and I had neutered that. Even now, on my second play through I am conflicted because now I know what will happen in that decision, and I can never be as involved in it as I was the first time around.
The reason I didn't like Fallout 3 is not because I didn't play sandbox style, but because of the choices I was forced to make. It's a post-apocalyptic world where its every man for himself. The game put my character in positions where there was no clean answer. I was forced, on more than one occasion, to make decisions that I felt were morally wrong and conflicting in order to survive or achieve some greater objective. It left a bad taste in my mouth because it means that if I were really in this situation, I would have made the same decision. It means if I am ever really that down on my luck, I would rather make the tough choice than die for my principles. Not very heroic I know. It is this simple realization that made my play through of Fallout 3 less than enjoyable. And it is this very same fact that I think makes Fallout 3 a great game. It showed me a side of myself that I had never faced before, one that I don't like, and am a little ashamed of. It has shown me a small slice of my own humanity and that is quite astounding for a video game.
You may say that I just get too involved, and that games are supposed to be fun and nothing more, but I would reply that is a short-sighted view of the possibilities of the medium. A method of storytelling that allows direct interaction in the world is the truest form of self exploration. If you let it, it will teach you things about yourself that you never knew. All this is pretty heavy for a video game review, but that's what I got out of the game. Even though I didn't like Fallout 3, I would have to say it is one of the better games I've played. Whether it's better than Mass Effect...well, I wouldn't go that far.
-Ty
Normandy pic via Bioware
Brotherhood Knight pic via someone's blog
Kill shot pic via TGR.com
Tuesday, June 2, 2009
The JWST
This next post is not quite as heavy as the last one: more of a housekeeping thing really. Of those of you who voted, two of you got the correct answer. It was the James-Webb Space Telescope. The picture was of the thermal shielding designed to keep sun off the optics and radiate heat away from the (nearly) absolute zero imaging core.
To learn more about the JWST and its systems and mission, visit JWST/NASA.
The new image is up, again, a nerdy theme. Take a vote if you know what it is. Good hunting.
-Ty
JWST image courtesy of NASA.
Friday, March 20, 2009
So, there's this thing...
So, there's this topic I've been mulling over for a while now. The discrimination and harassment officer came to give a lecture to us TA's at our weekly meeting. The thing is, its kind of a sensitive topic, and I really don't want to ruffle any one's feathers. On the other hand, if I don't ask, I don't learn, so please try to keep an open mind and realize that I am not trying to offend. Each paragraph covers a different issue I am struggling with, and opinions/insights on any or all of them would be helpful. Here goes.
The ombudsperson, who's gender will remain ambiguous for the sake of my point, and whom I will refer to as Sam(-antha or -uel), came in to speak about discrimination in the student environment. Sam started with an introduction about race, and race stereotypes, then gender and gender stereotypes. There was quite a bit of statistical data to back up Sam's claims but it was clear that these were issues of personal relevance rather than pure conclusions from the data.
The claim that really surprised me, and one that Sam enforced particularly vehemently was the distinction between girl, woman, and lady. I have never paid any attention to the difference these labels imply. In fact, I would have even said they are synonymous. Sam took great exception to this fact, stating that a girl, is a female human shy of age 18, a woman is a female human aged more than 18 years, and lady is a class distinction and social assumption. I tried asking questions, and any time I said girl, Sam fiercely interrupted me and would not let me continue until I had said woman, at which point, more often than not, I forgot what I was asking. My professor raised his hand at one point with a reply to Sam taking exception to the term lady, stating that lady was a compliment, synonymous with gentlemen. Sam replied by asking how a lady was expected to behave, and they argued back and forth for a while before Sam conceded that my professor was just from a different era. My professor is ancient. I wouldn't be surprised to hear that he had witnessed the colonization of the western United States. And Sam is quite old, all grey hair at the least, but not at retirement just yet. My question is, in this day and age, with reasonable young adults such as myself and my readers, is this still a valid concern? I've always used, guys/girls, dudes/lady-dudes, bi*ches/c*cksuckers, whatever...
The second issue that I found surprising was the need for "women only" manufacturing classes. The reasoning behind these classes is that when in a class of dominantly male students, the females tend not to take initiative and therefore don't learn the machines as well as a guy would. In order to address my issue with these special classes, lets take an example: genderless people (which is the ideal in an educational environment). Student A and B go into a shop class, and student B takes hold of the machines, makes the part, and does the work, while student A stands behind B and watches. Then when both tested, student B gets a pass, and student A fails. Why? Because student B did the work. Student B took the initiative to actively learn while student A did not. So the grade seems fair? Or should we make a class where only student A can attend, and make sure student A gets the education that he/she was unwilling to apply him/herself toward? Perhaps this is the method that is used in high school, but college is voluntary, only students who want to be there pay that much money to go. If student A doesn't want to learn, fine, right? But what if student A is a girl, and student B is a guy? now all of a sudden student A should be given extra opportunities to learn? should be given "women only" classes? That tastes a little like "special privileges" doesn't it? And isn't giving special privileges to women a recognition, even a validation, of their need for such treatment? Isn't a "women only" class simply underlining the fact that people think they can't do as well and so should be treated differently? Perhaps there is another metric I'm missing here. And when I asked Sam if there was, the answer is that the school is trying to raise the number of women in attendance in the engineering program. Which I also disagree with, because if you make special compensations to raise the statistics in one group, that's equivalent to padding your data, which I find ironic for the school of engineering and applied science.
Last is very similar to the previous issue, except that instead of gender, it involves race. Being half Asian, but not looking it, gives me the unique perspective of seeing both sides. I'm treated as middle-class white-America by my peers and friends, yet I am a minority, especially here in Colorado. I visited the multicultural center once, and have never gone back. I was treated with a little bit of scorn because I don't actually look Asian. So here is this middle-class white guy coming into the center looking for some help. Needless to say, not the warmest welcome one would expect to receive. My issue with this is the same as my issue with gender, and again, I suspect it arises from ignorance about all the intricacies of the issue.
The conclusion that I have come to is that compensation and special treatment are not effective means of breaking down sexual and racial barriers in an institution. In fact, I would posit that it causes the opposite of the desired effect by drawing real, tangible, boundaries between the different race and gender groups. Perhaps it makes the numbers look better, but what should we be more concerned with, attendance numbers, or segregationist thought?
The unfortunate result of all this is that I've now begun to notice. Notice the fact that some of my student teams only have 1 girl in them, notice the teams that have girls as the team leader, or notice when a girl is doing active work in the machine shop. Notice when an Asian is doing the writing, notice when a black student is giving the presentation. And worst of all, once or twice, the thought "wow, good for them" fluttered across my mind. Where once I wouldn't have noticed, I now distinguish, where once I wouldn't have cared, I now feel the differences. I once was blind, but now I see, and that is definitely not a good thing.
-Ty
first image courtesy of Wikimedia
The ombudsperson, who's gender will remain ambiguous for the sake of my point, and whom I will refer to as Sam(-antha or -uel), came in to speak about discrimination in the student environment. Sam started with an introduction about race, and race stereotypes, then gender and gender stereotypes. There was quite a bit of statistical data to back up Sam's claims but it was clear that these were issues of personal relevance rather than pure conclusions from the data.
The claim that really surprised me, and one that Sam enforced particularly vehemently was the distinction between girl, woman, and lady. I have never paid any attention to the difference these labels imply. In fact, I would have even said they are synonymous. Sam took great exception to this fact, stating that a girl, is a female human shy of age 18, a woman is a female human aged more than 18 years, and lady is a class distinction and social assumption. I tried asking questions, and any time I said girl, Sam fiercely interrupted me and would not let me continue until I had said woman, at which point, more often than not, I forgot what I was asking. My professor raised his hand at one point with a reply to Sam taking exception to the term lady, stating that lady was a compliment, synonymous with gentlemen. Sam replied by asking how a lady was expected to behave, and they argued back and forth for a while before Sam conceded that my professor was just from a different era. My professor is ancient. I wouldn't be surprised to hear that he had witnessed the colonization of the western United States. And Sam is quite old, all grey hair at the least, but not at retirement just yet. My question is, in this day and age, with reasonable young adults such as myself and my readers, is this still a valid concern? I've always used, guys/girls, dudes/lady-dudes, bi*ches/c*cksuckers, whatever...
The second issue that I found surprising was the need for "women only" manufacturing classes. The reasoning behind these classes is that when in a class of dominantly male students, the females tend not to take initiative and therefore don't learn the machines as well as a guy would. In order to address my issue with these special classes, lets take an example: genderless people (which is the ideal in an educational environment). Student A and B go into a shop class, and student B takes hold of the machines, makes the part, and does the work, while student A stands behind B and watches. Then when both tested, student B gets a pass, and student A fails. Why? Because student B did the work. Student B took the initiative to actively learn while student A did not. So the grade seems fair? Or should we make a class where only student A can attend, and make sure student A gets the education that he/she was unwilling to apply him/herself toward? Perhaps this is the method that is used in high school, but college is voluntary, only students who want to be there pay that much money to go. If student A doesn't want to learn, fine, right? But what if student A is a girl, and student B is a guy? now all of a sudden student A should be given extra opportunities to learn? should be given "women only" classes? That tastes a little like "special privileges" doesn't it? And isn't giving special privileges to women a recognition, even a validation, of their need for such treatment? Isn't a "women only" class simply underlining the fact that people think they can't do as well and so should be treated differently? Perhaps there is another metric I'm missing here. And when I asked Sam if there was, the answer is that the school is trying to raise the number of women in attendance in the engineering program. Which I also disagree with, because if you make special compensations to raise the statistics in one group, that's equivalent to padding your data, which I find ironic for the school of engineering and applied science.
Last is very similar to the previous issue, except that instead of gender, it involves race. Being half Asian, but not looking it, gives me the unique perspective of seeing both sides. I'm treated as middle-class white-America by my peers and friends, yet I am a minority, especially here in Colorado. I visited the multicultural center once, and have never gone back. I was treated with a little bit of scorn because I don't actually look Asian. So here is this middle-class white guy coming into the center looking for some help. Needless to say, not the warmest welcome one would expect to receive. My issue with this is the same as my issue with gender, and again, I suspect it arises from ignorance about all the intricacies of the issue.
The conclusion that I have come to is that compensation and special treatment are not effective means of breaking down sexual and racial barriers in an institution. In fact, I would posit that it causes the opposite of the desired effect by drawing real, tangible, boundaries between the different race and gender groups. Perhaps it makes the numbers look better, but what should we be more concerned with, attendance numbers, or segregationist thought?
The unfortunate result of all this is that I've now begun to notice. Notice the fact that some of my student teams only have 1 girl in them, notice the teams that have girls as the team leader, or notice when a girl is doing active work in the machine shop. Notice when an Asian is doing the writing, notice when a black student is giving the presentation. And worst of all, once or twice, the thought "wow, good for them" fluttered across my mind. Where once I wouldn't have noticed, I now distinguish, where once I wouldn't have cared, I now feel the differences. I once was blind, but now I see, and that is definitely not a good thing.
-Ty
first image courtesy of Wikimedia
Sunday, March 1, 2009
Fullmetal Alchemist
It's that time again!
Time to name the answer to my title-bar quiz and post a new image to be guessed at.
For those of you who voted, 5 of 7 of you got the correct answer. It is indeed an Alchemic Trasmutation Circle which comes from one of my favorite anime series: Fullmetal Alchemist (FMA).
There are several different transmutation circles the characters use to manipulate the world in various ways. This particular circle is quite significant in the series in that it is used to seal a homunculus. I won't go into more detail than that because if you haven't seen the series I wouldn't want to ruin it.
FMA is an excellent blend of beautiful anime, with humor, and a storyline to melt your brain. One of my favorite elements of the show is the character interaction. By the end of the 14 disk series you get such a feeling of family and connection to all the characters because they all have a connection to each-other. It was so popular as a manga and anime in Japan, that it has been translated into English extremely well. So much so that I would recommend watching it in English! I know, I know, blasphemy, but seriously, they did such a good job that the subtitles just don't do it justice.
If you live in the Boulder area, I'd be happy to lend you my copy, or I'm sure you can rent it from Netflix if that's more your thing.
Now, onto the new picture! Take a vote if you think you know where it comes from. Again, its just a snippet from a larger image, and it will most likely have a nerdy influence.
Good Luck!
-Ty
pic via someone's Friendster profile
Time to name the answer to my title-bar quiz and post a new image to be guessed at.
For those of you who voted, 5 of 7 of you got the correct answer. It is indeed an Alchemic Trasmutation Circle which comes from one of my favorite anime series: Fullmetal Alchemist (FMA).
There are several different transmutation circles the characters use to manipulate the world in various ways. This particular circle is quite significant in the series in that it is used to seal a homunculus. I won't go into more detail than that because if you haven't seen the series I wouldn't want to ruin it.
FMA is an excellent blend of beautiful anime, with humor, and a storyline to melt your brain. One of my favorite elements of the show is the character interaction. By the end of the 14 disk series you get such a feeling of family and connection to all the characters because they all have a connection to each-other. It was so popular as a manga and anime in Japan, that it has been translated into English extremely well. So much so that I would recommend watching it in English! I know, I know, blasphemy, but seriously, they did such a good job that the subtitles just don't do it justice.
If you live in the Boulder area, I'd be happy to lend you my copy, or I'm sure you can rent it from Netflix if that's more your thing.
Now, onto the new picture! Take a vote if you think you know where it comes from. Again, its just a snippet from a larger image, and it will most likely have a nerdy influence.
Good Luck!
-Ty
pic via someone's Friendster profile
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